The idea for this piece was the "Bionic Heart" and while I would have liked to have put more computerized textures or patterns into it, I'm happy about how it has turned out. I think it turned out to look mechanical like wanted it too while still holding lots of oranic shapes and the look of an actual human heart.
For this i only ended up CREATING 5 patterns, the rest of everything was lots and lots of transparency masks because I couldn't figure out how to take the images and turn them into patterns. And of course there's the few pictuers I imported of the wires coming out of the arteries.
The most difficult part about this project was finding the time to complete it, in all honesty. With my trip to vegas and constant work week- and not a lot of time to come to the school and work, it became a big problem. It also doesn't help that CS5 refuses to open CS6 files- so the option of working from home wasn't there unless I wanted to start completely over.
Heart flesh, water, bubbles, mushroom cloud, scatterd fragments, cables 1, 2, 3, computer patterning, microchips, brushed steel, broken glass, highlights, fusion star, heart monitor are the patters/masks that I used on the project.
(:
-Kasandra Pittmann


































